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Crossover Crisis (demo abviable)

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Absolutely useful feedback Lockirby2! I got all in a txt for fixing up when I have the time (those god damned exams).
Thanks so much for playing, and thanks for your positive feedback!! It really gets me in the mood for some more hacking. Some of the issues you mention are easy to fix (and will be fixed), others I have absolutely no clue (Terra's commands when on Mtek armor, for starters Terra's the only character I NEVER messed with her command window other than change morph to trance).

On the "bland" early game bosses, I guess I can tweak them a bit. Stubborn players who decide not to go to the back row will end with a Buttock Launcher to the face, and fighting him with only two chars might be difficult specially with no way of reviving anything, which is why it's slow.
As for Gil I made him somewhat slow in case he "Outspeeded" Bartz, making him unable to deal damage between heals and messing up when the actual battle was over. But yes, a little buff might not harm anybody.

The Optimize function for some accesories is indeed hard-coded. I found nothing on ME, so let's see what can I do...

Headdy's Heads are expensive because if you buy too many you can leave the character at the back row and do triple damage while also recieving half. I deemed it a little too op for my tastes, so I made the items expensive. I may lower the amount a bit, like to 700 from 750, but yeh.

I will tweak some of the items, like making something different for the Spy Knife and Hairband.

Shame there's no "half damage taken from certain elements" for a total Pokémon feel :D And I guess Pearl/Holy will be a Fairy type equivalent that will harm Dragons xD

Sorry I took a little long to answer, but I had to attend this real life thing. It's demanding. Thanks again for playing!


Step forward, spriters! We are also responsible to make hacks look new and fresh, we are no less important than code or ASM hackers! CHARGE!!
 



Messages In This Thread
Crossover Crisis (demo abviable) - by Kugawattan - 01-01-2016, 10:21 PM
RE: Crossover Crisis - by Kugawattan - 01-01-2016, 10:23 PM
RE: Crossover Crisis - by madsiur - 01-01-2016, 11:49 PM
RE: Crossover Crisis - by Tenkarider - 01-02-2016, 04:29 PM
RE: Crossover Crisis - by Kugawattan - 01-03-2016, 09:09 AM
RE: Crossover Crisis - by Gi Nattak - 01-16-2016, 06:16 PM
RE: Crossover Crisis - by Kugawattan - 01-16-2016, 08:26 PM
RE: Crossover Crisis - by Gi Nattak - 01-16-2016, 09:18 PM
RE: Crossover Crisis - by Kugawattan - 01-16-2016, 09:29 PM
RE: Crossover Crisis - by Lockirby2 - 01-17-2016, 01:41 AM
RE: Crossover Crisis - by Lockirby2 - 01-19-2016, 10:27 PM
RE: Crossover Crisis - by Kugawattan - 01-21-2016, 06:47 PM
RE: Crossover Crisis - by Lockirby2 - 01-21-2016, 11:13 PM
RE: Crossover Crisis - by Kugawattan - 04-12-2016, 07:41 AM
RE: Crossover Crisis - by Kugawattan - 08-06-2016, 04:44 AM
RE: Crossover Crisis - by Lockirby2 - 04-12-2016, 09:28 AM
RE: Crossover Crisis - by Gi Nattak - 04-12-2016, 01:27 PM
RE: Crossover Crisis - by Kugawattan - 05-15-2016, 12:00 PM
RE: Crossover Crisis - by Lockirby2 - 05-15-2016, 12:13 PM
RE: Crossover Crisis - by Kugawattan - 05-15-2016, 12:37 PM
RE: Crossover Crisis - by B-Run - 05-23-2016, 11:43 AM
RE: Crossover Crisis - by Kugawattan - 05-23-2016, 01:46 PM
RE: Crossover Crisis - by B-Run - 05-24-2016, 07:58 AM
RE: Crossover Crisis - by Kugawattan - 05-24-2016, 11:57 AM
RE: Crossover Crisis - by madsiur - 05-24-2016, 08:53 PM
RE: Crossover Crisis - by B-Run - 05-25-2016, 08:25 AM
RE: Crossover Crisis (demo abviable) - by B-Run - 06-24-2016, 09:07 AM

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