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Concept: reverse Cursed Shield?
12-15-2015, 08:15 PM
One of the characters I'm gonna use, Dynamite Headdy, has his in-game temporary power-ups as his main weapon in my hack. An idea popped in my head: What if I could recreate his "temporary" power-up status for the hack? Then I remembered that the cursed shield, after the number of battles, turns into the Paladin Shield.
My idea was to have the more powerful weapons have a "number of battles" before they turn into his standard weapon. Basically, a reverse Cursed Shield that instead of turning into a good weapon, it turns into a weaker one.
However, I'm not sure if this effect works for shields only, or how can I add them to standard weapons. Quick look into usME gave me no "Curshed Shield flag" so I assume this is all hex editing.
Anyone help?
My idea was to have the more powerful weapons have a "number of battles" before they turn into his standard weapon. Basically, a reverse Cursed Shield that instead of turning into a good weapon, it turns into a weaker one.
However, I'm not sure if this effect works for shields only, or how can I add them to standard weapons. Quick look into usME gave me no "Curshed Shield flag" so I assume this is all hex editing.
Anyone help?
Step forward, spriters! We are also responsible to make hacks look new and fresh, we are no less important than code or ASM hackers! CHARGE!!
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