Users browsing this thread: 2 Guest(s)
completed FF6 Vanilla NPC sprites

#26
Posts: 676
Threads: 44
Thanks Received: 26
Thanks Given: 21
Joined: Jan 2015
Reputation: 11
Status
Zombie
More sprites

All the ones I could find, listed in the first post, worked in and out of battle, with the expanded palettes patch.

I also do plan on finishing this patch eventually. The concept/code worked fine, I justran out of time to work on it (12hour days at work turned into 16-18 hour days for a few months). Somewhere between adding new sprites and when I tried to cut it back to a working patch, I jacked something that broke it all. Didn't have time to check every line either so it got left where it was at that time. The stage it was in was a little to advanced for me to just pick right up where I left off after this long, still getting caught back up.

The point of the patch was first to enable full sheets for all the sprites, and make all of them battle ready by just assigning the graphics via event to an actor, no replacing. The second goal was to combine a few little sprites that don't have a reason to be expanded (starting with the magic totems combined with the diving helmet, the facing north sprite would be the diving helmet, facing south would be totems, freeing up one full sprite slot for a whole new sprite without extra code. Stuff like flowers, Locke's bandana, 5ton weight, etc would be next freeing up more extra slots for new sprites without replacing any. Not to mention more animation on NPCs because they'd have full sheets.

The only down side to it was gonna be, any adjustments had to be done in hex since no available editor can handle such a move (even then, adding via hex is simple to explain, so would have still been useable without reading hex). Even the space for the full sheets (like 5 full banks or so) was going to be outside of normal Expanded rom space, so shouldn't have clashed with any other hacking.

Okay the other downside is I broke it before making a working patch... gimmie time to get back up to speed, it will work.

The point, yeah, the first post has a list of all the usable sprite sheets I had found (some I did have to tweak some colors around but they worked in battle, a few others needed a riding sprite or such.) If that list is lacking, I do have the last list I wrote, think it is also in the download zip file somewhere next to all the sheets in hex form.

Not to mention, personally I'd love to see some custome poses added to sprite sheets, that spot next to the tent can be used as a sprite... I'm fairly certain, but that is another story.


The only true wisdom is knowing you know nothing.
  Find
Quote  



Messages In This Thread
completed FF6 Vanilla NPC sprites - by Zozma - 11-26-2015, 04:12 AM
RE: completed FF6 Vanilla NPC sprites - by Zozma - 11-26-2015, 11:19 PM
RE: completed FF6 Vanilla NPC sprites - by Zozma - 11-27-2015, 12:34 AM
RE: completed FF6 Vanilla NPC sprites - by Zozma - 11-27-2015, 09:29 AM
RE: completed FF6 Vanilla NPC sprites - by Zozma - 11-28-2015, 04:44 PM
RE: completed FF6 Vanilla NPC sprites - by Catone - 11-28-2015, 06:36 PM
RE: completed FF6 Vanilla NPC sprites - by Zozma - 11-29-2015, 12:25 AM
RE: completed FF6 Vanilla NPC sprites - by Zozma - 11-29-2015, 02:07 AM
RE: completed FF6 Vanilla NPC sprites - by Catone - 11-29-2015, 05:17 AM
RE: completed FF6 Vanilla NPC sprites - by Zozma - 11-29-2015, 07:00 AM
RE: completed FF6 Vanilla NPC sprites - by Catone - 11-29-2015, 07:25 AM
RE: completed FF6 Vanilla NPC sprites - by Zozma - 11-29-2015, 10:05 AM
RE: completed FF6 Vanilla NPC sprites - by Catone - 11-29-2015, 10:23 AM
RE: completed FF6 Vanilla NPC sprites - by Zozma - 11-29-2015, 03:18 PM
RE: completed FF6 Vanilla NPC sprites - by Catone - 11-29-2015, 03:44 PM
RE: completed FF6 Vanilla NPC sprites - by Zozma - 11-30-2015, 12:09 AM
RE: completed FF6 Vanilla NPC sprites - by Zozma - 11-30-2015, 01:42 AM
RE: completed FF6 Vanilla NPC sprites - by Catone - 11-30-2015, 05:20 AM
RE: completed FF6 Vanilla NPC sprites - by Zozma - 11-30-2015, 07:07 AM
RE: completed FF6 Vanilla NPC sprites - by Catone - 11-30-2015, 04:17 PM
RE: completed FF6 Vanilla NPC sprites - by Zozma - 11-30-2015, 04:30 PM
RE: completed FF6 Vanilla NPC sprites - by Zozma - 12-01-2015, 02:53 AM
RE: completed FF6 Vanilla NPC sprites - by Zozma - 12-05-2015, 08:21 AM
RE: completed FF6 Vanilla NPC sprites - by Zozma - 12-05-2015, 08:51 AM
RE: completed FF6 Vanilla NPC sprites - by Zozma - 12-08-2015, 04:45 AM
RE: completed FF6 Vanilla NPC sprites - by Catone - 12-09-2015, 08:18 AM
RE: completed FF6 Vanilla NPC sprites - by Zozma - 12-11-2015, 11:54 PM
RE: completed FF6 Vanilla NPC sprites - by Zozma - 01-05-2018, 03:49 AM
RE: completed FF6 Vanilla NPC sprites - by Zozma - 01-05-2018, 06:12 AM

Forum Jump:

Users browsing this thread: 2 Guest(s)


Theme by Madsiur2017Custom Graphics by JamesWhite