Users browsing this thread: 1 Guest(s)
Are dual techs possible?

#4
Posts: 676
Threads: 44
Thanks Received: 26
Thanks Given: 21
Joined: Jan 2015
Reputation: 11
Status
Zombie
... never thought of looking into how CT handles them... would like to hear your findings. Should be interesting regardless if it will transfer to FF6 or not.

That being said, keep in mind your talking about a whole system of working attacks. A system that is probably pretty large and intergrated into the core of CT. In other words, even if you learn CT's methods for doing it (again I'd really like to know what you find), I doubt FF6 has even the beginnings of such a system. Which means if you do a TRUE dualtech system, you'll most likely be writing it for every character, from the ground up.

Not trying to discourage you, just saying what I'd expect to encounter. Hence the suggestion of a pseodo tech system using a pre-set command window, then blanking commands based on if they could be used. Wish I could find that thread it was discussed in, I think it explained better than I am here.

Regardless, good luck, and please share your findings.


The only true wisdom is knowing you know nothing.
  Find
Quote  



Messages In This Thread
Are dual techs possible? - by MakkuChama - 11-05-2015, 11:30 PM
RE: Are dual techs possible? - by Catone - 11-06-2015, 05:20 AM
RE: Are dual techs possible? - by MakkuChama - 11-07-2015, 09:13 AM
RE: Are dual techs possible? - by Catone - 11-07-2015, 10:20 AM

Forum Jump:

Users browsing this thread: 1 Guest(s)


Theme by Madsiur2017Custom Graphics by JamesWhite