Poll: What thing about RPGs do you dislike the most? This poll is closed. |
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Random battles | 79 | 18.63% | |
The need to grind/level up | 86 | 20.28% | |
Too much reading | 11 | 2.59% | |
Solo character parts | 12 | 2.83% | |
NPCs blocking your movement | 38 | 8.96% | |
Linearity | 26 | 6.13% | |
Cliche story | 19 | 4.48% | |
Cliche characters | 13 | 3.07% | |
Weak final boss | 51 | 12.03% | |
Imbalance | 19 | 4.48% | |
Nonsensical/loopholes | 13 | 3.07% | |
Lack of backstory | 16 | 3.77% | |
Too time intensive | 5 | 1.18% | |
The need to heal after battles | 12 | 2.83% | |
Other/Nothing | 24 | 5.66% | |
Total | 424 vote(s) | 100% |
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What thing about RPGs do you dislike the most?
07-04-2015, 08:31 AM
I went with the 'Need to heal after battles'. It's probably the main reason I don't enjoy FFIV as much as the other games. Though if the random battles have a sparing RNG for encounters, then I can accept that. But when you combine it to having battles every third step (true story), it gets really annoying.
If you have a good amount of MP though, it's not that bad, but still, having to stop for a minute every battle, heal, lose mp/objects, waste time trying to Osmose/steal potions, which would lead to more enemy attacks, it gets really aggravating for me.
Even better if you arrive at an unexpected boss fight with your white mage's mp half empty.
If you have a good amount of MP though, it's not that bad, but still, having to stop for a minute every battle, heal, lose mp/objects, waste time trying to Osmose/steal potions, which would lead to more enemy attacks, it gets really aggravating for me.
Even better if you arrive at an unexpected boss fight with your white mage's mp half empty.
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