Users browsing this thread: 1 Guest(s)
Character portraits - expanding and general other things to do with them

#3
Posts: 676
Threads: 44
Thanks Received: 26
Thanks Given: 21
Joined: Jan 2015
Reputation: 11
Status
Zombie
Yep, GBA style.

Like I said, every thing I remember reading was about trying to add it to the dialog, why not to the command that draws the window? Maybe check the dialog loaded for a character name <A1> or such if I remember correctly, and display portrait based on that.

Its not really something I personally MUST have, never really cared either way as far as game play goes, just curious as to why not?


The only true wisdom is knowing you know nothing.
  Find
Quote  



Messages In This Thread
RE: Character portraits - expanding and general other things to do with them - by Catone - 04-07-2015, 04:07 PM

Forum Jump:

Users browsing this thread: 1 Guest(s)


Theme by Madsiur2017Custom Graphics by JamesWhite