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FF6 Beyond Chaos playthrough
03-18-2015, 11:54 PM
Ah, I see. That makes sense.
- I'm not sure why the targeting on the shurikens is messed up. My theory before was that it happens when they are breakable, so I didn't bother to check... but clearly your shurikens are not breakable, so I dunno what's going on.
- As always, the Storm Dragon was quite powerful. Since he had reflect, you could only bounce spells onto him, so they did less damage and your best option was physical attacks. I liked that you used Float to increase the Sniper's damage, although it was strange that the dragon wasn't already floating to begin with...
- So many imperial knives! Well, something has to replace the shurikens.
- After the opera, there was a huge rip in the world map. I've seen that glitch before, but I don't think I've ever seen one that big.
- SrBehemoth's Meteo can be quite dangerous, when it connects.
- The follow-up enemy, PluKnig, was very strange. He kept attacking himself for some reason, haha. Actually, I think the undead SrBehemoth is the only boss-type enemy that gets randomized like a regular enemy. I fixed the White Dragon, but I forgot about SrBehemoth for a long time so now it's like, "why change it now?"
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