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Magic description position
Ahh. I think I've figured it out.
The Japanese version only draws one line. The US version draws two, which requires four passes.
This gets a bit more complex.
This is the code from the US version of the game:
[quote]
Ahh. I think I've figured it out.
The Japanese version only draws one line. The US version draws two, which requires four passes.
This gets a bit more complex.
This is the code from the US version of the game:
The Japanese code is only half of this. You'll need to move the code elsewhere to expand it.
The Japanese version only draws one line. The US version draws two, which requires four passes.
This gets a bit more complex.
This is the code from the US version of the game:
[quote]
Ahh. I think I've figured it out.
The Japanese version only draws one line. The US version draws two, which requires four passes.
This gets a bit more complex.
This is the code from the US version of the game:
Code:
C3/A662: A24980 LDX #$8049 ; map data starts here
C3/A665: 86EB STX $EB
C3/A667: A97E LDA #$7E ; bank for map
C3/A669: 85ED STA $ED
C3/A66B: A0BC00 LDY #$00BC ; end of map
C3/A66E: 84E7 STY $E7
C3/A670: A08400 LDY #$0084 ; maximum number of pixels in first line, top row
C3/A673: A20035 LDX #$3500 ; map data related
C3/A676: 86E0 STX $E0
C3/A678: 2083A7 JSR $A783 ; place top half of top line map data
C3/A67B: A0FC00 LDY #$00FC
C3/A67E: 84E7 STY $E7
C3/A680: A0C400 LDY #$00C4 ; maximum number of pixels in second line, top row
C3/A683: A20135 LDX #$3501
C3/A686: 86E0 STX $E0
C3/A688: 2083A7 JSR $A783 ; place bottom half of top line map data
C3/A68B: A03C01 LDY #$013C
C3/A68E: 84E7 STY $E7
C3/A690: A00401 LDY #$0104 ; maximum number of pixels in first line, bottom row
C3/A693: A23835 LDX #$3538
C3/A696: 86E0 STX $E0
C3/A698: 2083A7 JSR $A783 ; place top half of bottom line map data
C3/A69B: A07C01 LDY #$017C
C3/A69E: 84E7 STY $E7
C3/A6A0: A04401 LDY #$0144 ; maximum number of pixels in second line, bottom row
C3/A6A3: A23935 LDX #$3539
C3/A6A6: 86E0 STX $E0
C3/A6A8: 4C83A7 JMP $A783 ; place bottom half of bottom line map data
The Japanese code is only half of this. You'll need to move the code elsewhere to expand it.
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