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Script Space, Palette Error, and Enemy Sprite disorientation?
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(04-11-2014, 09:18 PM)GrayShadows Wrote: It's not so much that you need to change them there instead of in hex, but the level editor/ZoneDoctor makes it considerably easier. That's the entire point of the editors.
Touche
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RE: Script Space, Palette Error, and Enemy Sprite disorientation? - by Royaken - 04-11-2014, 09:23 PM
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