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Day/Night cycles in FF6
03-23-2015, 02:31 PM
Thanks for the positive feedback, I'm happy you like this. I think your version for locations (note: my version does not work for towns or dungeons) is a lot nicer and more flexible. I would love if you posted some examples of how you made this work.
One thing I noticed is you use a blue-ish tint, while I just change the brightness, would be interesting to look up the command you use and see if we can use a tint routine rather then just brightness.
I'm also interested in how you made the people respond differently depending on time. I think if we could hook up your stuff to follow the game timer rather then a custom timer we might solve some of your bugs.
One thing I noticed is you use a blue-ish tint, while I just change the brightness, would be interesting to look up the command you use and see if we can use a tint routine rather then just brightness.
I'm also interested in how you made the people respond differently depending on time. I think if we could hook up your stuff to follow the game timer rather then a custom timer we might solve some of your bugs.
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