Users browsing this thread: 1 Guest(s)
ASM Requests
On the off-chance one of you assembly folks could whip this up one up for me, a custom command that I would love to have is one that, once set, blocks the equipping/unequipping of certain character IDs weapon/shield in battle. And then I guess another command to allow it/clears it again for the character. Reason being I have a flashback sequence in my hack where 2 certain characters can have this happen to them, and then of course once the flashback ends it makes no since that they had their stuff removed from 3000 years in the past during a flashback and it's now in the inventory lol. I've thought of some alternative methods to preventing this, but I really do need them to have their properties remain the same, as opposed to using an unused properties that has the flag checked, and also be equippable in battle outside of this flashback, so a custom command would be great! It's not the funnest of requests I realize, but it would mean a lot and go a long ways for me, if it's not too much trouble of course.
We are born, live, die and then do the same thing over again.
« Next Oldest | Next Newest »
|
||||
Users browsing this thread: 1 Guest(s)