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Patch: allowing use of "reserved" palette colors for player characters

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Still isn't running for me. Anyone else having any luck? Just hangs forever, unless its supposed to take longer than 2 minutes.

Just to verify: I am pasting to F1/00FD (F1/02FD on my headered ROM) and ending at F1/072C (F1/092C). The last three bytes being 40 00 80. My Jump is correct.

Making a patch might be an easier way to go and only takes a few seconds with lips.
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RE: Patch: allowing use of "reserved" palette colors for player characters - by B-Run - 08-12-2013, 01:40 PM

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