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Some hacking help
08-01-2013, 11:09 AM
I can help you with a couple things at least. Weapons can be modified in FF6usME to have both the "Does extra damage when jumping" and the "Is throwable" bits set.
I'd also check the ME for your SwdTech related stuff, although I'm not 100% sure about what it's capabilities are as far as SwdTech is concerned, and I can't open it on this laptop.
Many people here (including myself) would be willing to help you learn how to hex edit, but there's also this tutorial which is great:
https://www.ff6hacking.com/forums/showth...hp?tid=802
And there's also these that Madsiur just put up today, although I don't know what's in them.
https://www.ff6hacking.com/forums/showth...p?tid=2312
I'd also check the ME for your SwdTech related stuff, although I'm not 100% sure about what it's capabilities are as far as SwdTech is concerned, and I can't open it on this laptop.
Many people here (including myself) would be willing to help you learn how to hex edit, but there's also this tutorial which is great:
https://www.ff6hacking.com/forums/showth...hp?tid=802
And there's also these that Madsiur just put up today, although I don't know what's in them.
https://www.ff6hacking.com/forums/showth...p?tid=2312
Moogles FTW
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