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Changing weapon animation?

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Tools animation are 16 bytes animations and weapons animation are 8 bytes animation. I don't think they work the same way, meaning a value for animation 1 copied to left hand or right hand will have the same result. Autocrossbow has 4D 00 00 as animation 1 and 4E 00 as special animation. Modifying a weapon left hand, right hand or hit effect with those values will not work.

I don't know much about animation and I could be wrong so maybe you could send Drakkhen a pm with your question. He's the author of FF6MDE and probably knows more about animation than anyone else on the site.
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Messages In This Thread
Changing weapon animation? - by xeblon - 06-23-2013, 03:05 PM
RE: Changing weapon animation? - by madsiur - 06-24-2013, 02:08 AM
RE: Changing weapon animation? - by Drakkhen - 06-24-2013, 10:03 AM
RE: Changing weapon animation? - by xeblon - 06-24-2013, 03:11 PM
RE: Changing weapon animation? - by SSJ Rick - 06-25-2013, 02:57 PM
RE: Changing weapon animation? - by xeblon - 06-25-2013, 05:22 PM
RE: Changing weapon animation? - by SSJ Rick - 06-25-2013, 09:58 PM

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