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Is Auto-Battle possible?

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Cool, it seems characters acting like Umaro will randomly pick a command from their list and use it, just like characters in the Colosseum. I guess it uses the same list of commands allowed as the Colosseum does.

With this mod, Zombied characters will not have their command set limited. This behavior exists in the original game: Colosseum/Muddle/Charm overrides Zombie in determining which commands are available. Normally you'd never notice (I don't think you can set Muddle/Charm on a Zombie, and in the Colosseum getting Zombied ends the battle immediately), unless a Zombied Umaro will still use Tackle, Character Toss and Storm.

As for a button press, it could use any free bit in RAM, correct? And as for a menu option, you'd also have to find a free bit in SRAM.


By the way, I tested the Berserk "upgrade" and with it, Berserked characters act just as they do in the Colosseum. If you want you can create an item with inherent Berserk in FF3usME and give to the characters you want to act autonomously.
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Messages In This Thread
Is Auto-Battle possible? - by cdizzle - 04-08-2013, 10:09 AM
RE: Is Auto-Battle possible? - by madsiur - 04-08-2013, 09:08 PM
RE: Is Auto-Battle possible? - by cdizzle - 04-08-2013, 09:42 PM
RE: Is Auto-Battle possible? - by Angelo26 - 04-08-2013, 09:50 PM
RE: Is Auto-Battle possible? - by madsiur - 04-08-2013, 09:55 PM
RE: Is Auto-Battle possible? - by cdizzle - 04-09-2013, 05:38 PM
RE: Is Auto-Battle possible? - by Lockirby2 - 04-09-2013, 10:07 PM
RE: Is Auto-Battle possible? - by cdizzle - 04-09-2013, 10:27 PM
RE: Is Auto-Battle possible? - by Lockirby2 - 04-10-2013, 11:25 AM
RE: Is Auto-Battle possible? - by seibaby - 05-15-2015, 10:07 AM
RE: Is Auto-Battle possible? - by HatZen08 - 05-15-2015, 05:26 PM
RE: Is Auto-Battle possible? - by seibaby - 05-15-2015, 07:08 PM
RE: Is Auto-Battle possible? - by dn - 05-15-2015, 07:12 PM

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