The following warnings occurred:
Warning [2] count(): Parameter must be an array or an object that implements Countable - Line: 895 - File: showthread.php PHP 7.3.33 (Linux)
File Line Function
/showthread.php 895 errorHandler->error




Users browsing this thread: 1 Guest(s)
monster sprite editing

#1
Posts: 4
Threads: 1
Thanks Received: 0
Thanks Given: 0
Joined: Mar 2013
Reputation: 0
Status
None
Hello all,
So, I was looking to replace some monsters sprites with those from other games that matched the graphical sophistication of FF6, and even if I recolored them with the ROM's existing palettes for each specific monsters(using same sprite) listed in FF3SE, the sprite's colors become mismatched and any change results in problems on the correct sprite/palette pair. I was wondering if any of you may know of a way to avoid this?
  Find
Quote  



Messages In This Thread
monster sprite editing - by mori - 03-07-2013, 07:58 AM
RE: monster sprite editing - by SSJ Rick - 03-07-2013, 05:11 PM
RE: monster sprite editing - by mori - 03-10-2013, 03:40 PM
RE: monster sprite editing - by madsiur - 03-10-2013, 04:47 PM
RE: monster sprite editing - by SSJ Rick - 03-10-2013, 04:29 PM
RE: monster sprite editing - by mori - 03-10-2013, 04:47 PM
RE: monster sprite editing - by mori - 03-10-2013, 05:16 PM
RE: monster sprite editing - by SSJ Rick - 03-11-2013, 03:38 PM

Forum Jump:

Users browsing this thread: 1 Guest(s)


Theme by Madsiur2017Custom Graphics by JamesWhite