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MadClown_kefka
02-21-2017, 10:19 AM
(02-21-2017, 09:53 AM)Timbo Wrote: I'm guessing the problem existed before I got my hands on it.
No, the original looks good. Yours had too much colors and was in RGB format. I removed the background which was using 3 colors if format scaled down to indexed 16 then just converted to 16 indexed colors. Note that the character sprite should always be max 12 colors and the tent maybe can use an additional 3? I'm not sure. One color is transparency, which add up to 16.
I'm not even sure if my conversion would import properly in FF3usME and it would certainly need touch ups.
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