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Riddle me this, a sprite malfunction
08-18-2012, 10:29 AM
It's not that the Battle palettes don't have those last 4 colors... they do, but the game only loads the first 12 into RAM for use, and there isn't additional space at this point to tell it to load all 16 colors. I've pointed the battle palette loader at the overworld palettes. It will work exactly the same way, only 12 colors.
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