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Ultimate Kefka

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Indeed, it would be for my project. And if i would keep him like he is (like the first picture i posted), it would pretty much mean he couldn't move since he definitely doesn't fit in one of the squares. Although, the possibility of having non-moving character is still there ( as for the Phantom Train ), it greatly reduce the strategy involved, since he couldn't move. And, of course, I want "Ultimate Kefka" to be as hard as possible. Thx Gi Nattak for the compliment Tongue


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Ultimate Kefka - by Daemoth - 08-08-2012, 02:39 PM
RE: Ultimate Kefka - by Gi Nattak - 08-10-2012, 07:43 PM
RE: Ultimate Kefka - by CrumpledMedal - 08-11-2012, 06:00 PM
RE: Ultimate Kefka - by Gi Nattak - 08-11-2012, 06:11 PM
RE: Ultimate Kefka - by Daemoth - 08-11-2012, 06:45 PM

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