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FF2us assembly hacking -- removing limits

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Here's a video of an incomplete assembly mod of FF2us with the 9999 damage limit cap removed. I'm still working on getting the full 5 digits to display...







Here's a video showing the max 999 MP limit cap removed.





[Image: jce3000gt_md.png]

[Image: jce3000gt.jpg]
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Messages In This Thread
FF2us assembly hacking -- removing limits - by JCE3000GT - 05-11-2012, 07:12 PM
RE: FF2us 9999 Damage limit removed - by madsiur - 05-11-2012, 10:36 PM
RE: FF2us 9999 Damage limit removed - by madsiur - 05-11-2012, 11:20 PM

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