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Mug command change
03-17-2012, 11:34 PM
So some of you may have seen the Locke to gogo thread I made a while back. This is somewhat related, But a different topic.
I'm gonna make "Mug" into Locke's "Fight" and change it's animation. Here's my 2 issues. 1st off, I don't want a notice when I can't steal anything. Is that possible? Like, I just attack and get back in line if nothing is stolen, but it tells me when I steal if I steal?
2nd problem, concerning Locke to gogo, playes can still get rid of the Fight command. Is there a way to make it so Gogo/Locke Can't change "Fight" or "Item"?
Thanx ahead of time for any help! I predict Madsiur will comment 1st xD
Roy-boy
I'm gonna make "Mug" into Locke's "Fight" and change it's animation. Here's my 2 issues. 1st off, I don't want a notice when I can't steal anything. Is that possible? Like, I just attack and get back in line if nothing is stolen, but it tells me when I steal if I steal?
2nd problem, concerning Locke to gogo, playes can still get rid of the Fight command. Is there a way to make it so Gogo/Locke Can't change "Fight" or "Item"?
Thanx ahead of time for any help! I predict Madsiur will comment 1st xD
Roy-boy
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