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New Submission #19
Hello, FFVI spriters and hackers alike! Gi Nattak here with an important database update announcement - and what an update it is indeed! This all took some serious time. So be sure and take a good look at all the amazing spritesheets (and even portraits) that many of you have worked so hard on to create. New members, feel free to download and use them to your heart's content however you wish, just always remember to credit the author however possible.
Also, we have added two more songs in the site's playlist for your listening entertainment, so go right on ahead and take a listen to that, and request a song as well should you feel inclined to do so in the appropriate topic here:
https://www.ff6hacking.com/forums/showth...p?tid=1383
-Characters-
T.G. Cid
Lenna
Kain Highwind
Hector
Cactuar
Vanille
Qyuna Quen
Gilgamesh
Terry
Pirate
Lucca
Lightning
Cyrus
Berserker
Jansen
Nera
Magus
Gaffgarion
Onion Knight
Human Asellus
Astronaut
Half Mystic Asellus
Frog
Crono
Bianca
Debora
DQ5 Hero
Dion
Aigis
Marcus
-Portraits-
Zok
Quina
Jansen
Cactuar
-Tutorials-
-Patches-
Also, we have added two more songs in the site's playlist for your listening entertainment, so go right on ahead and take a listen to that, and request a song as well should you feel inclined to do so in the appropriate topic here:
https://www.ff6hacking.com/forums/showth...p?tid=1383
-Characters-
T.G. Cid
Lenna
Kain Highwind
Hector
Cactuar
Vanille
Qyuna Quen
Gilgamesh
Terry
Pirate
Lucca
Lightning
Cyrus
Berserker
Jansen
Nera
Magus
Gaffgarion
Onion Knight
Human Asellus
Astronaut
Half Mystic Asellus
Frog
Crono
Bianca
Debora
DQ5 Hero
Dion
Aigis
Marcus
-Portraits-
Zok
Quina
Jansen
Cactuar
-Tutorials-
- How to have more space for writing events
- Countdown Timers
- Conditional Branching/Event Bits
- Conditional Branching/Event Bits
- Removing the "Banon Fell" Condition for Game Over
- Conditional Branching/Event Bits
- Characters Learning Spells through Events
- Entrance Events and Palette #6
-Patches-
- Restored Ability Names
- FFIV to FFVI Tileset
- 24 bit Monster HP Patch
- Final Fantasy VI Advance (E) Woolsey Slattery Compromise Patch
- New Event Command 83: Checks the status ailments of a party member
- Initial Caps Patch
- MP Cost: The Lost Third Digit
- FFIV Meteor Spell
- Custom Axes
- Monster Graphics and Composition Data Relocalization
- More Weapon/Enemy Special Animation
We are born, live, die and then do the same thing over again.
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