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FF3SE-M

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Wait a second: in other words the check block monster 1FF(512), 2FF(767),...
but not the middle ones?!? you said and, so both the conditions must be true...
In any case that means that the max should be at least 511 monsters if that's the case... right?

In any case after monster 383 i guess it starts some other code and then you need to move it out...

Is moving monster list, and changing its pointer value enough?
If not, do you know what else is needed to do that?


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FF3SE-M - by madsiur - 11-09-2011, 09:47 PM
RE: Monster graphics and composition data relocalization patch - by Tenkarider - 02-28-2015, 11:18 PM

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