06-22-2011, 03:51 PM
(06-22-2011, 04:30 AM)DjinnAndTonic Wrote: I wouldn't avoid status effects alltogether, that would make a pretty boring RPG. Status effects are what make it more interesting!
If you're that concerned with how the outlines look, why not just change a few pixels on your sprites? Alternately: Who cares if the glowiness doesn't look perfect? It's really not going to make-or-break your hack. Move onto a more relevant part of your hack. That's my advice anyway.
I wasn't getting rid of status effects, only the outlines. I figured (incorrectly) that it would be easier to just get rid of the code for the status outlines than to edit a sprite pixel-by-pixel to get it to not look terrible:
![[Image: nopeavi.png]](http://i16.photobucket.com/albums/b47/alexstravier/nopeavi.png)
I ended up just editing the sprite anyway, and now it looks fine. All of the editing is stuff I'm doing for myself just to play with the game a little bit. But it's for me, so if I'm going to play with the game just a little bit I'm going to at least perfect what's there instead of leaving it alone. Had I been working on hacking a large part of the game (and I wouldn't be the only one playing it), I probably would have cared less. At any rate, I'm still playing around with getting rid of the outlines but not as much now as I was.