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FFVI: Veteran Edition
04-03-2011, 05:04 PM
If I can have a save state from the world of ruin with Umaro on the party I can quickly test it for you.
For now, I would say to replace the following bytes:
This should allow all of Umaro's attacks regardless of weapon or relic equipped.
xJCSx and Gi Nattak are some of the best at event hacking around here.
xJCSx's video tutorials for hex editing and event hacking are in the thread below:
https://www.ff6hacking.com/forums/showth...hlight=JCS
The more advanced videos on event hacking are on his youtube page
http://www.youtube.com/user/xJCSx1
Gi Nattak has a thread on event hacking for beginners (I think)
https://www.ff6hacking.com/forums/showth...hlight=JCS
Let us know if you run into trouble or if you need help.
For now, I would say to replace the following bytes:
Code:
C2/163B: 64 FE STZ $FE (start off allowing neither Storm nor Throw attack)
by:
C2/163B: EA EA NOP
xJCSx and Gi Nattak are some of the best at event hacking around here.
xJCSx's video tutorials for hex editing and event hacking are in the thread below:
https://www.ff6hacking.com/forums/showth...hlight=JCS
The more advanced videos on event hacking are on his youtube page
http://www.youtube.com/user/xJCSx1
Gi Nattak has a thread on event hacking for beginners (I think)
https://www.ff6hacking.com/forums/showth...hlight=JCS
Let us know if you run into trouble or if you need help.
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