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Barubary NPC Sprite Request
01-21-2011, 08:24 PM
Hmm concerning the save sprite. Make sure the sprite ID is the same, the event, event bit, all those unknown bits like 3.1 and 3.2.
If all that checks out, it should be working. By default an NPC is in the top left corner of a map once you click the insert button.
Concerning those empty maps, sounds like a good idea. Some share tile sets though, so it's not a good idea to fiddle with the tile editor
But yeah were you going to make the event trigger via talking to an NPC or an un-stepped-on event square? Jw
EDIT:
Nvm I just saw you mention the save sprite not appearing for 'that' room ha sorry! There could be a reason that map was left empty, but Nattak's pretty good with the Level Editor! :p
If all that checks out, it should be working. By default an NPC is in the top left corner of a map once you click the insert button.
Concerning those empty maps, sounds like a good idea. Some share tile sets though, so it's not a good idea to fiddle with the tile editor
But yeah were you going to make the event trigger via talking to an NPC or an un-stepped-on event square? Jw
EDIT:
Nvm I just saw you mention the save sprite not appearing for 'that' room ha sorry! There could be a reason that map was left empty, but Nattak's pretty good with the Level Editor! :p
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