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Intermediate Event Editing Video Tutorials

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Cool stuff! Here's a link in case anyone wants to see it :p

http://www.youtube.com/watch?v=_JBaOD0yoTE

Might look into that one day Wink
Man I feel like I'm Angelo-abusing here but there's one more thing I was wanting to ask you dude.
And if you don't know the answer that's perfectly fine cuz I don't blame you.
What I need to do in my game is make it where if the player tries to equip an esper on Locke (Bartz), he won't be able to.
You know how the game makes that sound and the screen goes mosaic if you try do something that you aren't allowed to do in the menu?
Well that's kinda what I need to do if the character tries equipping an esper on him.
So what I'm thinking is, once I find the place that has the esper menu data, should I create a jump command that goes to an empty space in the ROM and then, in that empty space, I script the mosaic screen and sound?
I feel like I'm wrong and I'm kinda in the dark with this one.
So either I do that or I guess I find some data to NOP concerning Locke and Espers...
I understand this questions hard to answer so I understand if you don't know man Wink

Thanks nevertheless! Smile

xJCSx


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RE: Intermediate Event Editing VIDEO Tutorial! :) - by xJCSx - 12-03-2010, 07:02 PM

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