Users browsing this thread: 3 Guest(s)
FFVI: Divergent Paths
07-07-2021, 12:37 PM
(07-07-2021, 11:27 AM)Mutteo Wrote: I don't know if anybody had this happen to them but going to the Fanatics Tower to get the Gem Box and when you get ambushed by the cultists, the ghost sprite doesn't appear at all and the boss battle doesn't initiate, so without a way to escape or even use the menu, the game is just soft locked.
This was reported, and I have mitigated it. It will be included in the 1.1 release that should come out later this week. Thanks for reporting!
For the Mog sprite glitch, I know that it's NOT:
1. The sprite itself. I've done a byte comparison with vanilla, and it's identical.
2. The Event Code. The places where it is most likely to occur are unchanged from vanilla. It can even happen in code that does not specify Mog (ie - Mog is the lead character in your party, and the code references "Party Character 0")
Lots of progress on the breakable tools. I think we may have a solution!
Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
« Next Oldest | Next Newest »
Users browsing this thread: 3 Guest(s)