07-27-2020, 09:57 AM
A big update to FF6Tools is now live!
As always, please let me know if you find anything that's not working correctly. I did a lot of testing, but I always miss things.
![[Image: 11TWidnm.png]](http://i.imgur.com/11TWidnm.png)
![[Image: NpAy8Yjm.png]](http://i.imgur.com/NpAy8Yjm.png)
![[Image: WvQrHyom.png]](http://i.imgur.com/WvQrHyom.png)
- Spritesheets can now be directly imported and exported (FF1, FF4, and FF6)
- Improved graphics/palette import controls
- Added a tilemap editor to modify map tilesets, battle backgrounds, etc. (including some FF6 cinematic/cutscene data)
- Added support for Final Fantasy (Japan) Famicom ROM
- Added keyboard shortcuts for open, save, undo, redo (these may not work in some browsers)
- Fixed lots of bugs
As always, please let me know if you find anything that's not working correctly. I did a lot of testing, but I always miss things.
![[Image: SuLcFAom.png]](http://i.imgur.com/SuLcFAom.png)
![[Image: 11TWidnm.png]](http://i.imgur.com/11TWidnm.png)
![[Image: iBYAnATm.png]](http://i.imgur.com/iBYAnATm.png)
![[Image: NpAy8Yjm.png]](http://i.imgur.com/NpAy8Yjm.png)
![[Image: nhzYTLzm.png]](http://i.imgur.com/nhzYTLzm.png)
![[Image: WvQrHyom.png]](http://i.imgur.com/WvQrHyom.png)
![[Image: 8gPqn6xm.png]](http://i.imgur.com/8gPqn6xm.png)
![[Image: NMXGv6mm.png]](http://i.imgur.com/NMXGv6mm.png)