but i'm not yet following why that difference is meaningful here. per C2/1158, bits set by either status should be enough to pause the Wait and ATB Timer refills. sure, Stop will also skip C2/5A83 (status timers, Battle Time Counter, periodic damage/healing, run checks, etc) and the Morph timer. but those don't seem to figure into this bug.
Frozen-status bug
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Frozen-status bug - by Gi Nattak - 01-10-2019, 09:49 PM
RE: Frozen-status bug - by assassin - 01-26-2019, 01:45 AM
RE: Frozen-status bug - by Cecil188 - 01-26-2019, 11:05 AM
RE: Frozen-status bug - by assassin - 01-26-2019, 06:34 PM
RE: Frozen-status bug - by Imzogelmo - 05-28-2019, 09:26 AM
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