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Random battle theme
(10-13-2018, 02:15 PM)Lightning Wrote: Well, the reason I have not expanded the ROM is out of fear it will no longer work on real hardware.
Well there are a bunch of 32Mb ROMs on the SNES as well as even 48Mb ROMs.
(10-13-2018, 02:15 PM)Lightning Wrote: Also, I just now read your final post in this thread (before I bumped it) about the world music not continuing where it left off after a battle. This is actually a pretty bad side effect, so I think I might forget the random battle theme plan.
This is not what my hack is doing. The World map music not continuing where it stopped has to do with using one of the two "current music" bytes while the original post branch based on the battle music byte. Adding a branch based on the WoR event bit would be possible.
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