Ah oops I meant channel pointers, not song pointers >_<
As for your question though, the channel pointers in song headers would need to be adjusted if the length of the song changes, for instance if I was to attempt to put/splice in the F7 xx xx command, it would add +3 bytes and therefor would need the channel pointers adjusted by +3 as well.
As for your question though, the channel pointers in song headers would need to be adjusted if the length of the song changes, for instance if I was to attempt to put/splice in the F7 xx xx command, it would add +3 bytes and therefor would need the channel pointers adjusted by +3 as well.
We are born, live, die and then do the same thing over again.