Users browsing this thread: 6 Guest(s)
FFVI: Divergent Paths
01-11-2018, 12:09 PM
I'll never say no to suggestions. I just might not implement them.
The problem with implementing scenes for Mog is that he's an optional character. So do you have those scenes in the WoB or the WoR? Do you script the scenes so that they take place contextually right after the events of Zozo, or after you've visited the Empire?
One thing I MAY try to do is to re-populate the Moogle's Cave in the WoR. I truly think it was a rom space issue that made it so that all the Moogles were gone, and not an intentional story decision. However, since I deleted 19 NPCs from Cyan's Dream, I may have room to do this.
The problem with implementing scenes for Mog is that he's an optional character. So do you have those scenes in the WoB or the WoR? Do you script the scenes so that they take place contextually right after the events of Zozo, or after you've visited the Empire?
One thing I MAY try to do is to re-populate the Moogle's Cave in the WoR. I truly think it was a rom space issue that made it so that all the Moogles were gone, and not an intentional story decision. However, since I deleted 19 NPCs from Cyan's Dream, I may have room to do this.
Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
« Next Oldest | Next Newest »
Users browsing this thread: 6 Guest(s)