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Collision Detection in FF6LE
11-16-2017, 10:41 AM
(This post was last modified: 11-16-2017, 10:46 AM by PowerPanda.)
In my case, I edited the dinner table at Gestahl's banquet. Due to my re-arrangement of that story segment, I needed 9 chairs instead of 10, so I deleted the right-most chair and shifted the remaining 4 over by 1 space. That was apparently enough to break things.
When you say byte 17, is that decimal or hexadecimal?
EDIT: Nevermind. In both decimal and hexadecimal, the byte is the same. Looks like I'm seeing something different.
When you say byte 17, is that decimal or hexadecimal?
EDIT: Nevermind. In both decimal and hexadecimal, the byte is the same. Looks like I'm seeing something different.
Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
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