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Class Names function
09-14-2017, 10:13 AM
Necropost again!
Having ducked around a bit more with menu stuff, I believe the issue arises from trying to display the text on the wrong BG layer. I think the 16-bit positioning data hold x and y positions for the first tile of a text string, and the value wraps around to the next BG layer (I'm not sure in which order).
Having ducked around a bit more with menu stuff, I believe the issue arises from trying to display the text on the wrong BG layer. I think the 16-bit positioning data hold x and y positions for the first tile of a text string, and the value wraps around to the next BG layer (I'm not sure in which order).
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