Users browsing this thread: 1 Guest(s)
Bugfix: Near Fatal is applied even if Dead

#3
Posts: 281
Threads: 18
Thanks Received: 13
Thanks Given: 8
Joined: Mar 2014
Reputation: 8
Status
None
I've updated the patch. It now uses no free space and doesn't rewrite any logic at all - it simply hitches a ride with the native function to remove Near Fatal if Zombied - it now removes Near Fatal if Zombied or Dead.

Edit: I'll make an .ips patch whenever I have the inclination to write documentation. Tongue
  Find
Quote  



Messages In This Thread
RE: Bugfix: Near Fatal is applied even if Dead - by seibaby - 12-04-2016, 08:53 PM

Forum Jump:

Users browsing this thread: 1 Guest(s)


Theme by Madsiur2017Custom Graphics by JamesWhite