Happy Accidents
#6
When I was working on the Monster AI upgrade, I was working on target front row and target back row, and i accidentally did something backwards with the targeting code that ended up causing the monster to target nothing... which had the side effect of still showing the attack but showing no animation as it didn't attack anyone. This later became "Attack: None" and I used it to show an attack had passed in a sequenced boss battle, so the player could dodge the attack but know when the turn had passed.

Happy Accidents Smile
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Messages In This Thread
Happy Accidents - by Turbotastic - 10-17-2016, 11:02 AM
RE: Happy Accidents - by Lockirby2 - 10-17-2016, 11:52 AM
RE: Happy Accidents - by Tenkarider - 10-17-2016, 12:22 PM
RE: Happy Accidents - by SSJ Rick - 10-17-2016, 04:55 PM
RE: Happy Accidents - by madsiur - 10-17-2016, 07:25 PM
RE: Happy Accidents - by B-Run - 10-17-2016, 07:35 PM

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