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Rage and Dance descriptions

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(05-12-2016, 11:12 PM)DrakeyC Wrote: I admit I'm a bit confused reading this, how do we implement these?

You'll need to add pointers and descriptions yourself. Pointers are two bytes.

1) Find space for this routine; modify "org InsertAddressHere" with good address.

2) Uncomment this: ";jsr rageDescript"

3) Then change LDA or LDX if neccesary to suit you. You obviously need to change both banks (xx):

Pointer address (xx/2700)
Code:
ldx #$2700 ; pointer offset
stx $e7

Code:
lda #$xx ; bank
sta $e9


descriptions (xx/0000)
Code:
ldx #$0000 ; text
stx $eb

Code:
lda #$xx ; bank
sta $ed
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Messages In This Thread
Rage and Dance descriptions - by dn - 02-26-2016, 09:57 PM
RE: Rage and Dance descriptions - by ReturnerScum - 02-27-2016, 01:27 AM
RE: Rage and Dance descriptions - by dn - 02-27-2016, 01:32 AM
RE: Rage and Dance descriptions - by Catone - 02-27-2016, 09:01 AM
RE: Rage and Dance descriptions - by dn - 02-27-2016, 09:05 AM
RE: Rage and Dance descriptions - by DrakeyC - 05-12-2016, 11:12 PM
RE: Rage and Dance descriptions - by madsiur - 05-13-2016, 08:23 PM
RE: Rage and Dance descriptions - by SilentEnigma - 11-28-2021, 10:03 PM

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