Poll: What should be prioritized (multiple choices allowed)
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Events
6.82%
3 6.82%
Monster Graphics
6.82%
3 6.82%
Maps (FF6LE clone)
6.82%
3 6.82%
Sprites (characters)
4.55%
2 4.55%
Monster AI
11.36%
5 11.36%
Strings / Dialogues / Names
6.82%
3 6.82%
Spell data
9.09%
4 9.09%
Item data
6.82%
3 6.82%
Monster Data
13.64%
6 13.64%
Chest data
6.82%
3 6.82%
Animations data
0%
0 0%
Tilesets / Tiles Graphics
0%
0 0%
Shop Data
4.55%
2 4.55%
Monster Formation / Packs
9.09%
4 9.09%
Other misc data (see easy stuff)
6.82%
3 6.82%
Total 44 vote(s) 100%
* You voted for this item. [Show Results]

FF6AE
#8
(02-14-2016, 09:21 PM)Catone Wrote: the ability to enter hex code directly into an event editor would without a doubt make it more appealing, would also, to an extent, help the interested newbies learn something about actual hexing events by seeing both the written version and the hex side by side.

It's not really possible to have a system that would be faster than hex editing directly for a very experienced event hacker. What can the editor speed up though, is serving as a real time memory refresher for the input command and easing the event revision for possible errors once completed with the help of the temporary disassembly. Otherwise hex editing will always be faster than clicking and selecting from menus for someone experienced with events.
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Messages In This Thread
FF6AE - by madsiur - 02-13-2016, 09:59 PM
RE: FF6AE - by Lockirby2 - 02-14-2016, 10:42 AM
RE: FF6AE - by Catone - 02-14-2016, 12:22 PM
RE: FF6AE - by madsiur - 02-14-2016, 01:52 PM
RE: FF6AE - by Catone - 02-14-2016, 03:05 PM
RE: FF6AE - by madsiur - 02-14-2016, 07:52 PM
RE: FF6AE - by Catone - 02-14-2016, 09:21 PM
RE: FF6AE - by madsiur - 02-15-2016, 12:27 AM
RE: FF6AE - by dn - 02-15-2016, 02:54 AM
RE: FF6AE - by Catone - 02-15-2016, 12:04 PM
RE: FF6AE - by Imzogelmo - 05-06-2016, 03:05 AM
RE: FF6AE - by madsiur - 05-06-2016, 09:48 AM
RE: FF6AE - by Imzogelmo - 05-06-2016, 09:45 PM
RE: FF6AE - by madsiur - 05-07-2016, 02:59 PM
RE: FF6AE - by Imzogelmo - 05-08-2016, 06:38 AM
RE: FF6AE - by madsiur - 02-27-2017, 05:27 PM
RE: FF6AE - by Deus - 10-03-2017, 11:10 AM
RE: FF6AE - by madsiur - 10-04-2017, 09:15 AM
RE: FF6AE - by Gi Nattak - 10-04-2017, 02:12 AM
RE: FF6AE - by FenixElite - 01-22-2018, 02:33 PM
RE: FF6AE - by madsiur - 01-22-2018, 04:03 PM
RE: FF6AE - by SSJ Rick - 01-22-2018, 03:50 PM
RE: FF6AE - by alleycat18 - 07-19-2022, 10:06 PM
RE: FF6AE - by madsiur - 07-20-2022, 11:05 AM

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