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Concept: reverse Cursed Shield?

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It wouldn't be hard, you say? the problem is another one: Cursed Shield relies on a battle variable who keeps its value after battle, since those type of var are less than 20 and some of them are already occupied... unless you manage to make space for 128-256 new battle variables, that would be really hard to do


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Concept: reverse Cursed Shield? - by Kugawattan - 12-15-2015, 08:15 PM
RE: Concept: reverse Cursed Shield? - by Tenkarider - 12-18-2015, 04:45 AM
RE: Concept: reverse Cursed Shield? - by madsiur - 12-20-2015, 01:03 PM
RE: Concept: reverse Cursed Shield? - by madsiur - 12-20-2015, 04:06 PM

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