Mass Sprite Sheet Expansion Battle & NPC
#52
Thank you for testing them. My real goal is to try and stick with as vanilla as possible and have all the animations as professionally done as i can. I do have to improvise a bit to get 12 colors on some of these but still. With an updated sprite one does have the option of using palette 0 and doing the blue hair and such the sprite itself is more up to date (after reducing the "big innocent girl eyes" because the blink animations looked bad, i had to fix her newly obtained massive forehead lol).

I also see that thats an older version of suited Gau, (the other shade of blue didnt load)
I'll re upload them to the gallery for the sake of having the files saved somewhere.

Also about the "portrait" thing. for such a massive amount of sprites i bet its still easier to set the portrait to that special unused pose slot by the tent of the pc sprite. I personally would rather have that than a bunch of non matching portraits...
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RE: Mass Sprite Sheet Expansion Battle & NPC - by Zozma - 12-10-2015, 12:20 AM

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