Player Portraits and FFT
#2
FFVI's portraits are 40x40 and these are 32x48. While making them shorter height would be no problem, there's the width problem as we would either have to zoom in, making pixels disorted, or finish them from one side.

Both methods can take some time, though the second is easier in a lot of these portraits where there are only a few pixels left from each side. Heck, some may be cut in a way that doesn't require filling, like those without hats or bulky neck-high clothing/armor, but not all of them.
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Messages In This Thread
Player Portraits and FFT - by Catone - 12-09-2015, 08:38 AM
RE: Player Portraits and FFT - by Kugawattan - 12-09-2015, 11:38 AM
RE: Player Portraits and FFT - by Catone - 12-09-2015, 02:05 PM
RE: Player Portraits and FFT - by Rjenyawd - 12-10-2015, 04:42 PM
RE: Player Portraits and FFT - by Catone - 12-10-2015, 04:58 PM
RE: Player Portraits and FFT - by Rjenyawd - 12-10-2015, 05:12 PM
RE: Player Portraits and FFT - by Catone - 12-10-2015, 05:17 PM

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