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Osohe Ghost (Mother 3) sheet & portrait

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Hrm I see what you mean about the source model having no real shading, from the looks of it, the whole game is pretty lacking in shading, at least from any one side, I'd almost say all of its shading (little as it is) has the light source dead center front, so any shading is just lightly around the edges.

With that in mind, I'd think the best thing to decide is which style is going to be YOUR style? I think James was saying FF6 sprites are shaded from... top left down? Would have to confirm that answer though, I could be mistaken. Doesn't matter if you do your own style though. Regardless, it does look good, and for it being it, yeah lack of shading would still not stand out to bad. I know that probably does't help much, but I definatly agree it is a bit of a choice rather than a requirement.

My best suggestion, put it in game, even if only as a test, and see how it compares to bystanders then go from there. Just as long as it fits with it cohorts in your hack, its good as gold.


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RE: Osohe Ghost (Mother 3) sheet & portrait - by Catone - 11-24-2015, 08:16 PM

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