Sprite animation Patterns
#5
(10-08-2015, 12:52 AM)Everything Wrote: The second is for objects like flames and save points that have a special animation.
The third is for objects with special graphics like all the mechanical stuff in the magitek factory. These are the only ones that can be 32x32 pixels instead of 16x16.

That'S exactly what I was looking for. Now, a final question remains. How does the game differentiate all three type if they are all part of the NPC data?
Reply


Messages In This Thread
Sprite animation Patterns - by madsiur - 10-06-2015, 09:21 PM
RE: Sprite animation Patterns - by Catone - 10-06-2015, 10:01 PM
RE: Sprite animation Patterns - by B-Run - 10-07-2015, 07:58 AM
RE: Sprite animation Patterns - by Everything - 10-08-2015, 12:52 AM
RE: Sprite animation Patterns - by madsiur - 10-08-2015, 05:41 PM
RE: Sprite animation Patterns - by Everything - 10-08-2015, 08:14 PM
RE: Sprite animation Patterns - by sleepydude - 10-09-2015, 10:49 AM
RE: Sprite animation Patterns - by Tenkarider - 10-09-2015, 11:11 AM
RE: Sprite animation Patterns - by Everything - 10-09-2015, 10:19 PM
RE: Sprite animation Patterns - by Catone - 10-13-2015, 09:55 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)