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Multicolor Chocobos

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Thanks for the palette looks really nice. Now I just need red and purple Smile

Like Gi Nattak said, the shadow for the airship scales depending on the "terrain height" aswell as the airship height. So I use that for the chocobos too, Gi Nattack put it very well.

I found the bits in FF3Info.txt by Yousei
Code:
Map Tile Properties

Sample:  Grass from WoB (0x0044)

0000000001000100
|||||||||||||||+-  0: 0--Chocobo can travel on tile, 1--Chocobo cannot travel on tile
||||||||||||||+--  1: 0--Airship can land, 1--Airship cannot land
|||||||||||||+---  2 \ Size of shadow cast by airship
||||||||||||+----  3 / 00-smallest, 01-small, 10-large, 11-largest
|||||||||||+-----  4: 0--Can walk on/off tile, 1--Cannot walk on/off tile
||||||||||+------  5: 0--Character is opaque, 1--Bottom of character is transparent
|||||||||+-------  6: 0--Deactivate enemy encounters, 1--Activate enemy encounters
||||||||+--------  7:
|||||||+---------  8 \
||||||+----------  9  } Battle Background Image (see below)
|||||+----------- 10 /
||||+------------ 11:
|||+------------- 12:
||+-------------- 13:
|+--------------- 14:
+---------------- 15:
  Find
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Messages In This Thread
Multicolor Chocobos - by m06 - 07-28-2015, 08:29 PM
RE: Multicolor Chocobos - by madsiur - 07-28-2015, 08:33 PM
RE: Multicolor Chocobos - by m06 - 07-28-2015, 08:49 PM
RE: Multicolor Chocobos - by Tenkarider - 07-29-2015, 04:48 AM
RE: Multicolor Chocobos - by m06 - 07-29-2015, 01:51 PM
RE: Multicolor Chocobos - by JWhiteLXXXIX - 07-29-2015, 05:11 PM
RE: Multicolor Chocobos - by Tenkarider - 07-29-2015, 07:37 PM
RE: Multicolor Chocobos - by Gi Nattak - 07-29-2015, 08:19 PM
RE: Multicolor Chocobos - by m06 - 07-30-2015, 06:08 AM
RE: Multicolor Chocobos - by madsiur - 07-30-2015, 04:38 PM
RE: Multicolor Chocobos - by Tenkarider - 07-30-2015, 08:38 PM
RE: Multicolor Chocobos - by madsiur - 07-30-2015, 08:51 PM

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