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Battle Background

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Nattak\'d
This info here is probably from one of the documents you've looked at already, so I doubt this will help you but just in case... I mean, it seems to indicate what you might be looking for anyways:

  1. 270200 27034F DATA No "Battle Background graphic/data bank selection and palette (3 bytes Graphic Packet, 2 bytes Tile Assembly, 1 byte Palettes), 56 Total" 3/19/2003
  2. 270350 27184F PAL No "Battle Background Palettes (168 Palettes, 16 colors each)" 7/16/2002
  3. 271850 271A47 PTR No "Pointers to Battle Backgrounds graphics (168 elements, 75 used)" 7/16/2002
  4. 271A48 271B27 PTR No Pointers to Battle Background tile assembly (relative to 270200) 7/16/2002
  5. 271B28 27ABE6 DATA Yes "Battle Background tile assembly (32x19 tiles (except Ghost Train), 2 bytes per tile)" 7/16/2002
  6. 27ABE7 2964FF GFX Yes Battle Backgrounds Graphic Packets (48 packs) + 64 wasted bytes 3/19/2003


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Messages In This Thread
Battle Background - by sleepydude - 06-18-2015, 04:17 PM
RE: Battle Background - by Gi Nattak - 06-18-2015, 05:08 PM
RE: Battle Background - by Tenkarider - 06-18-2015, 07:15 PM
RE: Battle Background - by sleepydude - 06-18-2015, 11:23 PM
RE: Battle Background - by madsiur - 06-18-2015, 11:59 PM
RE: Battle Background - by sleepydude - 06-19-2015, 04:07 AM
RE: Battle Background - by sleepydude - 06-21-2015, 07:41 AM
RE: Battle Background - by madsiur - 06-21-2015, 10:19 AM
RE: Battle Background - by sleepydude - 06-22-2015, 12:14 AM
RE: Battle Background - by madsiur - 06-22-2015, 07:21 AM
RE: Battle Background - by sleepydude - 06-22-2015, 10:46 AM
RE: Battle Background - by Tenkarider - 06-22-2015, 12:00 PM
RE: Battle Background - by sleepydude - 06-22-2015, 12:49 PM
RE: Battle Background - by Tenkarider - 06-24-2015, 10:33 AM
RE: Battle Background - by sleepydude - 06-24-2015, 02:53 PM
RE: Battle Background - by Tenkarider - 06-24-2015, 04:10 PM

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