05-24-2015, 08:53 PM
Character names are held in RAM starting at 7E/0990, and are present for all five characters. The name select menu may have the functionality to work on all characters; I'm not sure since I haven't worked with it. It should be a simple matter of watching the address, finding the event/menu code, and seeing if it does any checks for what character called it (I think it's likely).