05-11-2015, 10:30 PM
Healing after battle was the least of problems when you talk about FFXIII. Didn't help it any but...
Still, when I say "healing" I'm not talking a top off or the top 5-10% hp/mp. I'm talking every random battle finished with dead/near death status and half your mp gone. As in every random battle a 20 minute boss fight (hell there is another "issue", when random battles take way to long. FF4 and the... Death Mask, or any Flan in FF4 when you didnt have magic).
Here's a poll type question: WHAT is the appropriate time frame for a random battle for an average party for that area? ( during an endurance dungeon crawl, saving mp for big fights, etc type deal).
Second question: How many random battles should an average leveled party be able to do before they MUST heal? (Not counting stuff like Instant death or demi type (remove % hp type)).
Still, when I say "healing" I'm not talking a top off or the top 5-10% hp/mp. I'm talking every random battle finished with dead/near death status and half your mp gone. As in every random battle a 20 minute boss fight (hell there is another "issue", when random battles take way to long. FF4 and the... Death Mask, or any Flan in FF4 when you didnt have magic).
Here's a poll type question: WHAT is the appropriate time frame for a random battle for an average party for that area? ( during an endurance dungeon crawl, saving mp for big fights, etc type deal).
Second question: How many random battles should an average leveled party be able to do before they MUST heal? (Not counting stuff like Instant death or demi type (remove % hp type)).
The only true wisdom is knowing you know nothing.