05-11-2015, 09:05 PM
From my point of view healing after battle cannot be removed, as element from any RPG, that's one of the vital features of this genre: attrition(or starvation?) is why random battles exist, besides without that, if you can have free full heals, then you can't define it "dungeon crawling", since it implies that, as you proceed inside the place and reach deeper floors(or whatever), you start to lose all MPs and finish consumables, at the point that you have to consider the option of retreat(in worst of the cases)
PS. the first FF that made fully restore HP after battle was FF XIII... look what wappened.
PS. the first FF that made fully restore HP after battle was FF XIII... look what wappened.

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DO YOU HAVE WHAT IT TAKES TO SLAY A GOD?
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Tenkarider's project #2 is started: FF6 Curse of the Madsiur JokeĀ (CotMJ)
http://www.ff6hacking.com/forums/showthr...p?tid=2755
What happens when Madsiur tweaks your account? This full game hack will show that!