Mass Sprite Sheet Expansion Battle & NPC
#25
Catone, I think you might need to expand a pointer table for the battle intros at $D0/9844 it uses the sprite id as index for different intros in battles.

Check Edrin's post here for more info:
https://www.ff6hacking.com/forums/showth...ttle+intro
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RE: Mass Sprite Sheet Expansion Battle & NPC - by m06 - 04-05-2015, 10:33 AM

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